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No. 480 ID: c2d37c watch
File: 126665799581.jpg (129.82KB, 1024x768, wall2-1024x768.jpg)
480
Anyone here get in? I got my key and I gotta say...I think my GPA is gonna go down.

So far only really played Terran. Gonna branch out to the other races, but the game play gives you a lot of options for strategies and every unit has some pretty spiffy roles.

The environment means more as some units can circumvent it while others can't(like Reapers can jump cliffs).

Overall I'm loving it so far and that's just playing on B.Net. I really want the campaign.
Expand all images
>> No. 482 ID: ae2969
Man, i haven't played the first Starcraft in ages... maybe i should look into the second one, is it a huge leap from the first?
>> No. 483 ID: 5ae70c
I'm signed up, but have not gotten in yet... ><
>> No. 486 ID: c2d37c
>>482

Absolutely. It's basically the first one on steroids. New units, the editor is fucking crazy, and the first campaign looks to have a lot of replay value with how they're giving you the reigns over the direction of the story.

Protoss? You can eventually "build" units in areas where you have psi energy...So place a floating psi crystal near enemy's base..."build" stalkers, templars, zealots righ there. :)

Zerg units that can move while burrowed.

Terran command center that can transport SCVs.


Oh it's so much win. Should be out this summer. The beta looks pretty small right now, so I bet they expand it as the weeks go on. They're gonna really stress test the B.Net system at some point.
>> No. 489 ID: aa9898
I've been waiting for this since it was announced. I hope I can get in.
>> No. 495 ID: e5925c
>>480

>I got my key

I hate you more than I did previously.

I also wish I had Starcraft here with me at school. FFFFFFFFFFFFFFFFFff--
>> No. 497 ID: c2d37c
>>495

My best friend for 17 years said the same thing when I told him.

Thors are awesome. They have the Arnold voice!

Oh and if you type /dance into the message bar, your units will dance...
>> No. 507 ID: ac4a51
>>480
>I got my key

I hate you too. I've been signed up with 2 accounts for ages. Ffffffffffffuuuuuuuuuu-
>> No. 512 ID: c2d37c
>>507

If it makes you feel better, getting mutalisk rushed in 5 minutes by a Korean player is pretty disheartening.
>> No. 530 ID: 94cb56
$400 for a spot? Awesome.
>> No. 531 ID: c2d37c
>>530

That's kinda sad considering the game will be out this summer.
>> No. 556 ID: 94cb56
>>531

I have no idea why so many go bat-shit insane to try out betas. Usually I hear they're fun but very glitchy. I prefer to wait for the "final" game, but then I guess I just haven't the right beta to go all crazy for.

And I'm not making this up. Few days ago an article showed how people are going nuts online and are bidding hundreds for a spot on the beta.
>> No. 1557 ID: 4f2b58
File: 127450874072.jpg (232.34KB, 1274x1200, ss45-hires.jpg)
1557
>>480

Old thread is old, but it's been quite a while and the beta has expanded a lot. Anyone else here in it now?

Pretty drastic patch today -- if anyone cares, what do you think of the game as it stands now?
>> No. 2485 ID: 0fa5b8
It's almost here!
>> No. 2486 ID: e15538
>>2485
Fuck yeah it is! We already got our collector's editions in stock at GameStop, and it looks pretty impressive, just from the box. I can't wait to get my hands on mine.
>> No. 2488 ID: a97c67
File: 128006603125.jpg (123.88KB, 582x437, Zergrush2.jpg)
2488
Well, I think you know how i'm using MY time with the beta.
>> No. 2490 ID: 0a5f6b
>>2485

I came...
>> No. 2493 ID: 0fa5b8
>>2486

Nice. :3

I'm picking up mine at midnight Tuesday, then going right to work from there. XD
>> No. 2494 ID: e15538
>>2493
That sucks. I'm working our midnight launch, but I'll probably get out of there by 1AM so I can get it installed and get cracking on the campaign.
>> No. 2496 ID: 0fa5b8
>>2494

Well apparently they're not doing it like when Wrath came out. Now they want people there at like 10pm to take a number and I'm just gonna pick it up after work. I have a reserved copy fully paid, so they better have one for me.
>> No. 2499 ID: e15538
>>2496
Yeah, all midnight launches start at 10pm. If you have it reserved, they're supposed to hold it for you for at least 48 hours. If it's a collector's edition, sometimes they'll hold it for a lot longer. We held one guy's copy of Warhammer Online Collector's Edition for a month before we sold it. And even IF they sell it(which they shouldn't), the money you paid is still in the system.
>> No. 2500 ID: e15538
Sorry to double post, but I had to mention it. At work(GameStop), our TV channel was putting stuff out there for the SC2 launch, including trailers, interviews, and my favorite, 3 multiplayer matches between 2 Koreans with commentary from the game designers. Game's not even out yet and it's already started. Anyhoo, game's almost done patching so I'm gonna jump on in. Oh, and the Collector's Edition is freakin' sweet!
>> No. 2503 ID: 0fa5b8
Installing. Enjoyed the little overview during the load. :D

I've been waiting 13 years for this.
>> No. 2506 ID: ce545e
>>2503
You aren't the only one :)
>> No. 2513 ID: 8c88ad
File: 128041235542.jpg (687.06KB, 3179x1902, You_must_build_additional____by_LLToon.jpg)
2513
>> No. 2518 ID: 307a57
Blizzard confirmed for shit tier story writing.
>> No. 2520 ID: e15538
I've got 2 guest passes for 7 hours of game time for StarCraft 2, so if anybody wants to try the game, let me know and the first two will get the codes.
>> No. 2521 ID: e15538
>>2520
And by "anybody" I mean our regular posters here. Sorry, anonymous.
>> No. 2522 ID: 0fa5b8
>>2518

How so? It's just as campy as the first game.
>> No. 2523 ID: e15538
I just started multiplayer, and I'm surprised how many people still don't take any steps to counter the Zerg Rush.
>> No. 2527 ID: a97c67
>>2523
shh..Don't point it out, it's still fun to watch them squirm too!
>> No. 2564 ID: 307a57
File: 128131134696.jpg (728.09KB, 800x1700, sc2 rehash.jpg)
2564
>> No. 2565 ID: e15538
>>2564
ohyou.jpg
>> No. 2624 ID: 45eae9
>>2564

So the Xel'Naga DO make an appearance then. That's cool.
>> No. 2625 ID: 06f904
>>2624
Yes and no; the whole Xel'Naga/Hybrid/Duran story arc is not elaborated upon in any great detail, and most of it is intentionally left very vague. Got to have material left for the sequels, y'know.
>> No. 2669 ID: 0fa5b8
>>2625

Well, just like in the first game, the Terran aren't really central to the big universal story going on, just odd players in it all, particularly in regards to Kerrigan.

The core lore battle is basically Zerg and Protoss with the Terran as essentially an outsider.

What was kinda funny was they completely left out the United Earth Directorate.

>>2564

Not very good comparisons at all.

Arthas is corrupted by his own choices, hence becoming the Lich King. He's made to serve the Burning Legion, but actually serves himself. The Scourge betrays the Burning Legion from the onset, hence Kil'jaeden ordering Arthas' destruction by Illidan's hand, which he fails at. Athas is never redeemed. His soul is saved, but he doesn't exactly throw an emperor into the core of a Death Star. He's outright destroyed. His destruction doesn't bring peace, however. Bolvar taking up the mantle of Lich King merely brings the Scourge under control. As you know, peace doesn't happen with the war that breaks out between the Horde and Alliance during the campaign and the eventually return of Death Wing.

Kerrigan is destroyed by the Zerg when she is left to die by her own people on a doomed world. She is remade into the Queen of Blades who is destined to free the Zerg of the bloodlust the Xel'Naga engineering into their DNA. However, the betrayal of the Xel'Naga is not only something not originally planned from the onset, but dependent entirely upon the choices of an outside character not aligned with the Zerg as opposed to the betrayal from within with the Scourge. Kerrigan is not redeemed either. She is cured of the bloodlust(possibly of her infestation as well), but it will take Part II to shed more light.

While Jaina Proudmoore did not support Arthas' genocide of the people of Strattholme, she's not merely a leader that's trying to protect her people from the plague. She was protecting her people from the Burning Legion and now trying to prevent war between the Horde and Alliance to no avail, however she sides with the Alliance when the war comes, willing to fight for her people.

The good doctor is of a science colony looking for a new home. Unfortunately many are plagued with Zerg infestation. She doesn't protect her people at all. You do. She can't protect her people. She leads them, sure, but she's in position to do anything without your help.

Kel'Thuzad is not the driving force behind the plague. The Lich King is. Kel'Thuzad carries out the will of the Lich King with his cultists. He's also not the corrupter of Arthas. The Lich King is. Kel'Thuzad is a powerful lackey, much like Anub'arak.

The Overmind is the very essence of the Zerg bloodlust, created entirely to coordinate the Zerg's invasion of the galaxy by the Xel'Naga. He serves a higher power unwittingly, but eventually creates his own way out, so to speak by creating Kerrigan. If anything, the Overmind is more like the Lich King, a powerful Psionic force that controls a vast army of nigh unstoppable creatures bent on destroying all life at the will of their masters... Although the Scourge has its own will from the onset unlike the Zerg which gains its own will, presumably, when Kerrigan is cured.

Jim Raynor is no Uther Lightbringer. Jim Raynor is corruptable and often falters from his quest for justice. The man is a shade of gray. Uther Lightbringer is Lawful Good, to put it in old DnD terms. He is loyal to a fault to good and only good and does not stray an inch from good. Raynor is a pirate and a leader of mercenaries as well as participating and aiding a rebellion led by an evil man. Uther never does such a thing. He always fights for good in every instance, never for profit or for political power. Raynor loses the will to fight for mankind. Otherwise he's not in the emotional mess he's in at the beginning of the campaign and throughout much of SC1.

If anything, Tassadar is an Uther like character.

The Xel'Naga are the creators of everything. They made the Protoss. They made the Zerg. They made the universe. The Burning Legion are a faction led by a corrupt Titan trying to consume all the energies of the universe. They didn't and don't create anything. They corrupt things, like the orcs, but they don't build worlds, create races, etc. The Titans do though. ;)

Tosh is a psychopathic pirate whose only interest in you is furthering his own aims. He really does not become an ally at all, but an enemy cloaked in the shadows.

Vol'jin is a leader of an entire race loyal to the concept of the Horde as a peaceful faction for the outcast of the world and does not embrace Garrosh's vision of an expansionistic belligerent Horde. He only remains a member of the Horde at the wishes of Thrall who tells him to keep an eye on Garrosh and keep the Horde from going down the dark path(much like with the Tauren and their reasoning for staying with the Horde).

The last one is just lulz.


YES, Blizzard uses archetypes. It's the reason it's such a successful company. Not only can they produce quality gameplay, but they use story elements that have been staples since the Epic of Gilgamesh, thousands of years ago.
>> No. 2672 ID: 5e0c07
>>2669

>>What was kinda funny was they completely left out the United Earth Directorate.

Actually no, they didn't. The UED is still in Starcraft 2.

Granted it's just the Spartan Company, but considering they were lucky enough to at least survive the Brood War, I guess that's something, right?
>> No. 2682 ID: 0fa5b8
>>2672

I wasn't aware the Spartan Company was what was left of the UED expedition. I know the transmission never reached Earth and all that for reinforcements.
>> No. 2693 ID: 27bf07
>>2669
>who is destined to free the Zerg of the bloodlust the Xel'Naga engineering into their DNA

Oh my god. That has to be the most retarded thing I've read. What the fuck is wrong with Blizzard.
>> No. 2695 ID: 0fa5b8
>>2693

Nothing. They've been moving towards this since the first game. You're surprised?
>> No. 2697 ID: e15538
>>2693
It's not as bad as Rich puts it(sorry, Rich). Basically, the Xel'Naga known as the Fallen One originally created the Overmind in order to lead the Zerg Swarm and consume all life in the galaxy. And while the Xel'Naga gave the Overmind free will, it was always caged by bloodlust and a hunger to consume everything. When it found Kerrigan, it saw a way to stop what the it had forseen: the death of all life. How Kerrigan will prevent the coming darkness is as yet unspoken. I wouldn't put it past the writers sacrificing her at the end of either the Zerg or Protoss campaigns.
>> No. 2698 ID: 0fa5b8
>>2697

Just paraphrasing. It's a bit more complex than my summary. It also required that Raynor save her from death in order for the prophecy to be fulfilled according to Zeratul.

Obviously it's not over as Raynor may very well be the enemy of all right now. Mengsk will use the Kerrigan rescue as propaganda to undermine Raynor's efforts. Many Protoss factions will not support Raynor. He's basically gonna be on his own.

But yeah, it also seems to be one particular Xel'Naga as opposed to their whole race.
>> No. 2699 ID: e15538
>>2698
>Raynor may very well be the enemy of all right now

I very much doubt that. Mengsk is in enough hot water right now with the results of Raynor's own propaganda war, and Dominion troops like Gen. Warfield are probably on Jim's side after Char. Zeratul is the de facto leader of the Protoss, and considering he was the one who told Raynor Kerrigan must live, I doubt the Protoss are going to get all pissy about it. Hell, even if you fought Executor Selendis, she didn't harbor a grudge and even complimented your skill before leaving. Sure, Protoss like the Tal'darim are still going to hate him, but they're such whackjobs even the other Protoss don't like them.
>> No. 2700 ID: 0a9f6d
>>2698
>It also required that Raynor save her from death in order for the prophecy to be fulfilled according to Zeratul.

The only reason I don't buy the whole "zeratul changed his mind" theory is that Raynor NEVER EVER ONCE IN THE ENTIRE GAME CONSIDERS THIS INFORMATION. If he had paused in one scene and said "Maybe Zeratul was right...I shouldn't kill her. She's the key to everything!" then that would be something. But no, he doesn't do that. He just says straight from the get-go "SHUT UP DONT TALK THAT WAY ABOUT MY GF I NEED TO SAVE HER" and it never changes. He doesn't change his mind or changes his tune. He just pretends he never wanted to kill her.
>> No. 2701 ID: e15538
>>2700
I second this. At no point in the game did I feel Raynor wanted to just kill Kerrigan. I get the feeling if the chips were down and he had no other option, he'd kill her, but if he could save her, he'd save her and to hell with the consequences. Zeratul's warning was really just giving Jim a valid reason to justify saving Kerrigan.
>> No. 2705 ID: 0fa5b8
>>2700

He comes to that conclusion through the Zeratul quest line despite the doubts of his own teammates.

You can blame the poor synching of story elements from the people who just burned through the primary story chain and didn't do any of the rest and those that did everything, but as far as all the writing pooled is concerned, Raynor does come to the conclusion that he has to save Kerrigan despite both Matt Horner and Tychus telling him she needs to die even in the face of Zeratul's prophecy.

>>2701

Of course he doesn't want to kill Kerrigan. Why is that a problem? He's never wanted to kill Kerrigan! He's always wanted to find a way to save her, but he spends most of the game battling with the concept of finishing the job. He has to deal with her one way or another. At the very least, he wanted to be the one to kill her if it came down to that.

Of course Zeratul's prophecy gives him the justification for keeping her alive, but most don't even believe him or only obey him because they trust his judgment, but not necessarily Zeratul or the prophecy.

I don't see the problem with any of this. Blizzard sticks to formula and always has. If you expect different, you're looking at the wrong company.
>> No. 2706 ID: e15538
>>2705
>He comes to that conclusion through the Zeratul quest line despite the doubts of his own teammates.
>He's never wanted to kill Kerrigan!

I see a flaw in your logic.
>> No. 2708 ID: 0fa5b8
>>2706

Not really. Reread and be careful with it. Jim is basically settled on taking care of Kerrigan(even if he doesn't want to) before Zeratul shows up on the Hyperion.

Example..

I don't wanna pay my student loans. There was a time when I didn't have to and it was great, but now I gotta. I can ignore my responsibility, but the consequences are too dire to allow me to avoid responsibility... So I'm going to pay them when the time comes.

BUT WAIT! There's this mysterious man that appears in my house.. Well, not so mysterious. He's a buddy of mine from the past and he tells me I don't have to pay the loans back! But I gotta do something first so I don't have to.

Making sense now?
>> No. 2710 ID: e15538
File: 128234723853.jpg (291.44KB, 1058x1000, selendis.jpg)
2710
>>2708
No.
>> No. 2711 ID: 0a9f6d
>>2705
>He's never wanted to kill Kerrigan!

Brood Wars: Zerg Campaign: True Colors

After Killing Fenix:

Raynor: "I'm going to kill you, Kerrigan. For Fenix, and for all the other millions of noble souls you killed in your mad quest for power."

Kerrigan: "Lolno. I don't think you have what it take hon. ;3"
>> No. 2714 ID: 5effe2
>>2711

guess she was right
>> No. 2717 ID: 0fa5b8
>>2711

I still don't see what the problem is. The story has been predictable since the first game and all of a sudden people complain about it now?
>> No. 2718 ID: 6ffaa2
>>2717

Well, the fact that he swear to kill her, then suddenly forget about ALL that, and stay emo the whole game about her, doesn't bug you?He doesn't even ONCE say or acknowledge that she did unjustifiable stuff.Even though you could argue she was possessed, it's NEVER brought up, it's just "save the girlfriend" and (a little bit) "protect the prophecy".
Anyway, as for me,since we can spoiler the thing that really, REALLY bother me is Tychus treason.The beginning and the ending imply that he has been connected with Arcturus the whole time.What.The.Hell.

From the very beginning, it's said that mengsk is more afraid of Raynor than of the Zerg, as he try to hunt him down.I can understand Mengsk not order Tychus to kill Raynor directly, old friend and all, but it implies that Mengsk went through all the shit Raynor put him, especially the Odin foil, just not to blow up one single guy cover, when he could just nuke both of them as soon as Tychus spotted Raynor in mar sara?

I guess you can find excuse for that, like say "they weren't in contact the whole time" but it really seems to me an ass pull twist with a case of bad writing...
>> No. 2719 ID: e15538
>>2718
Based on the Secret Mission, and the importance of Kerrigan's survival, I'd say Mengsk is in league with the Big Bad, so he'd want Kerrigan dead to further the Big Bad's agenda. If he isn't working for the Big Bad, then he wants Tychus to kill Kerrigan because he knows it would hurt Raynor a lot, enough to cause him to give up his rebellion. Mengsk has never killed Raynor, even when he's had the chance, for the past 4 years because he knows if he kills Raynor, he runs the risk of creating a martyr and fuelling Raynor's rebellion, instead of quelling it.
>> No. 2720 ID: 0a9f6d
>>2717
So, you admit that Blizzard has a shit-tier writing staff then?
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