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No. 808
ID: ae2969
>>806
>>They did this in RA3 as well, there was little to no resource strategy - not to mention the entire thing was dumbed down to console standards, that is to say that everything they did in the past to accompany the Keyboard (like the extensive hotkey feature in C&C3 inc. Unit specific hotkeys) was removed.
Gas Powered games did the exact same thing with Supreme Commander 2, which sucked, because it completely broke everything that made the original game great in the process of watering it down for consoles.
For those of you who don't know, Supreme Commander is the type of game that lets you zoom all the way in to see one of your little mecha mooks pick his nose, then zoom out a wee bit to see an army of his fellow mecha mooks, then zoom all the way out to see several enemy army's and a nuke bearing down on that position. And all of that, whilst not giving you time to shit yourself.
The trailer for the original:
http://www.youtube.com/watch?v=cHothxZQoWo
If you're anything like me, than you most likely just jizzed your pants watching that.
So the sequel most be good too, right? No.
It's nowhere near as impressive, everything got either nerfed or axed for the console release of the sequel.
Now that it's been brought up, who the fuck even plays RTS titles on consoles? Srsly
Sorry to rant and rave like that guys, it just seems like game companies care more about money than making a good product these days. And yes, I am aware that they have to turn a profit, but i can't help but feel cheated in the process.
/Rage
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